Intelligence artificielle. Rendez-vous IA Québec
Conférencier

Michael Lockyer

Machine Learning Engineer
Gearbox Software

L’Américain Michael Lockyer est un ingénieur en apprentissage automatique avec un bagage en vision par ordinateur. Ses plus récents projets sont axés sur l’apprentissage machine dans l’objectif d’automatiser et d’améliorer la création des contenus dans le développement des jeux vidéos chez Gearbox Software Québec.

(Version originale : Michael Lockyer is a US born Machine Learning Engineer with a background in Computer Vision. His most current work is focused on using Machine Learning to automate and enhance content creation for video game development at Gearbox Software.)


How Deep Learning Can Accelerate Video Game Art Content Creation

Artistic content is a vital component of the video game industry. Major games are often the culmination of thousands of hours of handmade content spanning many artistic disciplines. In this talk, we will dissect how Deep Learning can accelerate artistic content creation and empower artists to continue pushing the boundaries in an ever changing industry.